// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
#define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_

#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"

namespace gpu {

class AsyncPixelTransferManagerStub : public AsyncPixelTransferManager {
public:
    AsyncPixelTransferManagerStub();
    ~AsyncPixelTransferManagerStub() override;

    // AsyncPixelTransferManager implementation:
    void BindCompletedAsyncTransfers() override;
    void AsyncNotifyCompletion(
        const AsyncMemoryParams& mem_params,
        AsyncPixelTransferCompletionObserver* observer) override;
    uint32 GetTextureUploadCount() override;
    base::TimeDelta GetTotalTextureUploadTime() override;
    void ProcessMorePendingTransfers() override;
    bool NeedsProcessMorePendingTransfers() override;
    void WaitAllAsyncTexImage2D() override;

private:
    // AsyncPixelTransferManager implementation:
    AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
        gles2::TextureRef* ref,
        const AsyncTexImage2DParams& define_params) override;

    DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManagerStub);
};

} // namespace gpu

#endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
